Hexagonal Procedural World in Blender 3.0 Using Geometry Nodes | Blender Tutorial
Slatefeather
0:00 / 0:00
Hexagonal Procedural World in Blender 3.0 Using Geometry Nodes | Blender Tutorial
12 100 просмотров · 4 г. назад
Slatefeather
453 подписчика
12 100 просмотров · 4 г. назад
This is a tutorial to make procedurally generated terrain based on a hexagonal grid in Blender 3.0.
Instagram: / cyqmoafl_n8
Website: sanilarora.com
Contact: Contact@sanilarora.com
Chapters:
0:00 - Intro
0:53 - Creating the Hexagon Grid
4:30 - Displacing the Grid
8:16 - Shading and Materials
13:45 - Other Improvements
20:26 - Outro