How to Build Procedural Neural Paths with POPX - TouchDesigner Tutorial
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How to Build Procedural Neural Paths with POPX - TouchDesigner Tutorial
2 982 просмотра · 4 мес. назад
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2 982 просмотра · 4 мес. назад
We grow procedural neural paths through a 3D head in TouchDesigner using POPX. Points scattered inside the head are wired together with the POPX Shortest Path solver, smoothed, and swept into colored tubes. Animated ramps drive scale and color along each path, so the network grows in, tapers, and dissolves over time.
Inspired by Konstantin Magnus's Houdini shortest-path work: / @konstantinmagnus
Project file: https://www.patreon.com/posts/procedu...
Chapters
00:00 Intro
00:18 Reference
01:18 Overview
04:32 How to get POPX
05:12 Path geometry
09:13 Shortest path
12:25 Sweep
20:20 Rendering
22:56 Outro