NeuroCycle Sleep Architecture | An All-Night Sound Designed for Your Natural Sleep Cycles | 12 Hours
Sound Asleep ASMR
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NeuroCycle Sleep Architecture | An All-Night Sound Designed for Your Natural Sleep Cycles | 12 Hours
16 312 просмотров · 2 дня назад
Sound Asleep ASMR
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16 312 просмотров · 2 дня назад
Most sleep sounds stay exactly the same all night. This one doesn't. And it might well be the most effective sleep sound I've ever created!
I was recently reading a really interesting article on the BBC (https://www.bbc.co.uk/news/articles/c...) about what actually happens during a night's sleep, and it sent me down a bit of a rabbit hole. I knew we moved through different stages, but I'd never really thought about how much the balance between them changes as the night goes on.
We move from falling asleep into light sleep, deeper slow-wave sleep and REM, before the cycle begins again. Most of us go through several of these cycles each night, but importantly, they're not identical. We tend to get much more deep sleep earlier on, while REM becomes increasingly prominent towards morning.
And that's where this sound started. Rather than making another sound that simply loops for 12 hours, I wanted to see what would happen if I built the changing architecture of a night's sleep into the sound itself.
So that's exactly what I've tried to do.
FALLING ASLEEP
The opening represents N1, the brief transition between being awake and properly asleep, which often lasts only around 1–7 minutes. I've made this first section slightly more detailed before gradually softening as we move into sleep.
LIGHT SLEEP
Next comes N2, or Light Sleep. This stage typically lasts around 10–25 minutes within a cycle, although it becomes longer during the night and actually accounts for around half of our total sleep. Here the sound becomes smoother and more consistent, with a stable noise bed and fewer noticeable changes.
DEEP SLEEP
Then comes N3, or Deep Sleep, typically around 20–40 minutes, particularly in the earlier cycles of the night. I've stripped away more of the upper-frequency detail here and shifted the sound towards darker, lower and more sustained tones.
Deep Sleep is concentrated much more heavily towards the beginning of the night, so these sections are longest during the early cycles and progressively shorten as the night goes on.
REM
Finally comes REM. These periods can range from around 10–60 minutes, starting relatively short and becoming much longer towards morning. Brain activity also becomes more active during REM and in some respects looks closer to wakefulness.
I've represented that with a subtle return of movement, space and higher-frequency texture. So just as real REM periods expand across the night, the REM sections of the sound do too.
Then my cycle starts again.
The first nine hours have been built as one evolving sequence rather than a conventional audio loop. Deep Sleep gradually retreats, REM expands, and Light Sleep takes up more of the night between them. So although the same stages keep returning, you're never quite hearing the same cycle twice.
After nine hours, the final three hours settle into a more stable soundscape for anyone still sleeping, or anyone who simply likes leaving these sounds running.
One important bit of science here. I'm not claiming the sound can put your brain into N1, N2, N3 or REM. Instead, I've used what we know about the architecture of a normal night's sleep to structure the sound itself, gradually reducing deep sleep sections, extending REM and changing the texture and movement to reflect each stage.
It's probably one of the most complicated sleep sounds I've put together, but the idea is actually very simple. While you sleep, the sound gradually changes to reflect what's happening across a normal night's sleep, moving through the different stages and changing with each cycle. The transitions are deliberately slow and subtle, so while the structure continues to evolve throughout the night, there's nothing sudden to pull you out of sleep.
Anywho, I'm really interested to see how people sleep with this one.
Sleep long and sleep well, my friends.
MADE USING: Elongated fabric scratching, layered coloured noise, low-frequency MIDI tones, filtered harmonic drones, subtle higher-frequency textures and slow ambient modulation.