Photorealistic MetaHuman Face with Texturing.XYZ, WRAP and Stable Diffusion | TUTORIAL
Nik Samborsky
0:00 / 0:00
Photorealistic MetaHuman Face with Texturing.XYZ, WRAP and Stable Diffusion | TUTORIAL
4 058 просмотров · 2 года назад
Nik Samborsky
997 подписчиков
4 058 просмотров · 2 года назад
In this tutorial I explain how to create photorealistic face texture for any MetaHuman with texturing.xyz, Faceform Wrap and Stable Diffusion.
00:00 - Welcome
00:09 - Comparation
00:32 - Exporting head mesh and textures from UE5
02:56 - UV correction in Blender
04:45 - Wrapping the head
13:06 - Fixing broken texture parts in Photoshop
16:51 - Generating texture variations in Stable Diffusion
19:08 - Creating stress and normal maps from the new texture in Photoshop
26:17 - Combining all together in Unreal Engine
27:36 - Final result
28:08 - Like and subscribe
Contact me:
nikolsannn@gmail.com
#UnrealEngine #MetaHuman #Tutorial