Game Design Guide For 2D Platformer Design | #gamewisdom #gamedesign #indiegame #gamedev #platformer
Game Wisdom
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Game Design Guide For 2D Platformer Design | #gamewisdom #gamedesign #indiegame #gamedev #platformer
2 081 просмотр · 2 года назад
Game Wisdom
12,2 тыс. подписчиков
2 081 просмотр · 2 года назад
For this new series, the game design guides look at specific genres and how to learn them through playing a variety of games in them. In this episode, I go with the 2D platformer - why its deceptively difficult to learn, and what are some games worthy of studying for either getting it right, or getting it not so right.
0:00 Intro
00:27 What you can learn from Platformer Design
10:42 The Wonderful World of Mario
17:06 SegaDont
24:29 Meaty Physics
32:14 Licensed Pain
35:05 Platforming the Hut
39:37 Dust Jumping
46:10 Approachable Jumps
50:14 Mysting a Response
54:48 Celestbrating Controls
1:00:52 Grounded Gameplay
1:08:00 Successful Shovels and Heavenly Hammers
1:18:04 Wrapping Up
games mentioned: Super Mario World, Sonic the Hedgehog, Super Meat Boy, N, Rocky and Bullwinkle, Pizza Tower, Dustforce, Lunark, Mystic Force, Celeste, Kya and the Wild Masks, Shovel Knight, Tiny Thor, Blues Brothers
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