Input Lag and Frame Rate Limiters
Aperture Grille
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Input Lag and Frame Rate Limiters
40 606 просмотров · 6 л. назад
Aperture Grille
7,45 тыс. подписчиков
40 606 просмотров · 6 л. назад
Can a modern adaptive-sync display beat a CRT to displaying a frame? In certain situations, yes! Here I measure input lag in Unreal Engine, CS:GO, and ezQuake, and offer suggestions for the use of internal and external frame rate caps to minimize latency.
https://www.aperturegrille.com/