AOE II: DE | Elite Woad Raiders vs Militia-Lines (Equal Numbers) | Woad Raiders Are Now Decent?
Theobald AOE
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AOE II: DE | Elite Woad Raiders vs Militia-Lines (Equal Numbers) | Woad Raiders Are Now Decent?
652 просмотра · 2 года назад
Theobald AOE
114 подписчиков
652 просмотра · 2 года назад
Age of Empires II: Definitive Edition
Personal Comments:
This scenario is based on melee fights with equal numbers of the units. With Update 81058, Elite Woad Raiders received some buffs, +5 HP & +1 base attack. An Elite Woad Raider now kill a Champion in 5 attacks instead of 6 attacks (pre-buff version) and tank one more attack from Champion to survive. With the same numbers, Elite Woad Raiders dominate almost all militia-lines except Armenian Champions and Roman Legionaries.
Theoretically, they draw against Aztecs, Burmese, and Dravidians Campions, but they have much better engagement, thanks to their fast speed. Slavs Champions can be a threat for them, but Elite Woad Raiders mostly still win against Slavs Champions. However, if it were based on Equal Resources battle, Elite Woad Raiders even lost to Generic Champions.
Units Information:
The Woad Raider is the unique unit of the Celts in Age of Empires II. It is a quick infantry unit with an attack bonus against standard buildings.
Elite Woad Raider Stats:
HP: 85
Attack: 14+4
Armor/Pierce Armor: 0+3/1+4
Speed: 1.38
Rate of Fire: 2.0
Cost: 65f & 25g
Training Time: 10s - 7.52s
Contents:
00:00 Armenians Champions
00:44 Aztecs Champions
01:20 Bulgarians Two-Handed Swordmen
01:53 Burmese Champions
02:36 Celts Champions
03:07 Dravidians Champions
03:47 Goths Champions
04:20 Gurjaras Two-Handed Swordmen
04:50 Huns Two-Handed Swordmen
05:19 Japanese Champions
05:54 Khmer Two-Handed Swordmen
06:24 Lithuanians Champions
06:57 Magyars Champions
07:28 Malay Two-Handed Swordmen
08:01 Malians Champions
08:34 Persians Longswordmen
09:08 Portuguese Champions
09:41 Romans Legionaries
10:14 Romans Legionaries & Elite Centurion
10:44 Sicilians Champions
11:16 Slavs Champions
11:52 Tatars Two-Handed Swordmen
12:22 Teutons Champions
12:55 Vikings Champions
Militia-Line Bonuses Classification:
Armenians Champions: +30 HP (Fereters), +2 LoS
Aztecs Champions: +4 attack (Garland Wars)
Bulgarians Two-Handed Swordmen: Militia-line upgrades free, blacksmith upgrades cheaper and faster to research, +5 melee armor (Bagains)
Burmese Champions: +3 attack
Celts Champions: No squires, move 15% faster
Dravidians Champions: Barrack upgrades cost 50% cheaper, Ignore Armor (Wootz Steel)
Goths Champions: No supplies & gambesons, no arson, receive bonus damage vs buildings, cost 35% cheaper, produced rapidly (team bonus & Perfusion)
Gurjaras Two-Handed Swordmen: No blast furnace, squires & gambesons, cost 25% less food (Kshatriyas)
Huns Two-Handed Swordmen: No plate mail armor, no supplies
Japanese Champions: Attack 33% faster
Khmer Two-Handed Swordmen: No plate mail armor, no squires, no supplies
Lithuanians Champions: No blast furnace, no plate mail armor, no supplies
Magyars Champions: No plate mail armor, no squires, no gambessons
Malay Two-Handed Swordmen: No gambesons, gold cost replaced by food cost (Forced Levy)
Malians Champions: No blast furnace & gambesons, +3 pierce armor up
Persians Longswordmen: Fully upgraded Longswordman
Portuguese: No squires, cost 20% less gold
Romans Legionaries: No plate mail armor, supplies & gambesons, receive 2x effect from blacksmith infantry upgrade, +4 bonus damage vs infantry, +5 charge attack & produced 50% faster (Comitatenses)
Sicilians Champions: Fully upgraded Champion, receive 33% less bonus damage, more resistant to conversion
Slavs Champions: Free supplies & gambesons, damage adjacent units (Druzhina)
Tatars Two-Handed Swordmen: No chain mail armor, +25 attack on higher elevation
Teutons Champions: +2 melee armor, more resistant to conversion
Vikings Champions: +20% more HP, +5 attack vs cavalry, +4 attack vs camel units & receive gold after killing villagers, monks, and trade units (Chieftains)
**Notes
This 60-number-of-unit scenario is based on the maximum number of a unit group and suits to 200 population setting.
This video is somewhat similar with MikeEmpires, and I do not mind it being called plagiarism. I personally was highly inspired by MikeEmpires himself and AgeArena (no longer updating). If you want to see good quantity and quality of videos, you can visit their channels.
@MikeEmpires
@AgeArena
If you have something to talk to me, send an email to swwsaintseiya@gmail.com
Thanks for your supports ^.^