I Built a Map Designed to Kill Every Player
Sticky Jam
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I Built a Map Designed to Kill Every Player
1 083 просмотра · 7 дней назад
Sticky Jam
54 подписчика
1 083 просмотра · 7 дней назад
Power-ups are supposed to help players. So naturally, I used one to lure them into a room and fill it with toxic gas.
In Episode 5 of To Release, I’m building BioLabs, the first map for my chaotic multiplayer game. It features tempting power-ups, lockdown doors and a toxic gas trap designed to punish anyone greedy enough to take the bait.
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I've started more games than I can count... but I've never actually released one.
Welcome to To Release - my attempt to finally change that.
Every two weeks, I'll be sharing the journey of building my first multiplayer game from scratch. You'll see everything from programming and pixel art to design mistakes, bugs, rewrites, and the occasional existential crisis.
Whether you're a fellow developer or just enjoy watching ambitious projects come to life, I hope you'll enjoy following the journey.
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💬 Discord:
/ / discord
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🎵 Music
Music provided by Panda Beats Music
/ @pandabeatsmusic
Thanks for watching! If you'd like to follow the journey all the way to release, I'd love to have you along. Subscribe so you don't miss the next episode.
Chapters:
00:00 - Start
00:34 - Map Design
04:14 - Map Art
04:35 - Building The Map
05:59 - VAT Chamber
07:57 - Red Card
09:03 - Decontamination Room
10:11 - Finished Map
10:40 - Next Time On...To Release
00:00 - Start
00:34 - Map Design
04:14 - Map Art
04:35 - Building The Map
05:59 - VAT Chamber
07:57 - Red Card
09:03 - Decontamination Room
10:11 - Finished Map
10:40 - Next Time On...To Release