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I Built a Map Designed to Kill Every Player

Sticky Jam

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I Built a Map Designed to Kill Every Player

1 083 просмотра · 7 дней назад
Sticky Jam
54 подписчика
1 083 просмотра · 7 дней назад
Power-ups are supposed to help players. So naturally, I used one to lure them into a room and fill it with toxic gas. In Episode 5 of To Release, I’m building BioLabs, the first map for my chaotic multiplayer game. It features tempting power-ups, lockdown doors and a toxic gas trap designed to punish anyone greedy enough to take the bait. --- I've started more games than I can count... but I've never actually released one. Welcome to To Release - my attempt to finally change that. Every two weeks, I'll be sharing the journey of building my first multiplayer game from scratch. You'll see everything from programming and pixel art to design mistakes, bugs, rewrites, and the occasional existential crisis. Whether you're a fellow developer or just enjoy watching ambitious projects come to life, I hope you'll enjoy following the journey. -- 💬 Discord: /   / discord   --- 🎵 Music Music provided by Panda Beats Music / @pandabeatsmusic Thanks for watching! If you'd like to follow the journey all the way to release, I'd love to have you along. Subscribe so you don't miss the next episode. Chapters: 00:00 - Start 00:34 - Map Design 04:14 - Map Art 04:35 - Building The Map 05:59 - VAT Chamber 07:57 - Red Card 09:03 - Decontamination Room 10:11 - Finished Map 10:40 - Next Time On...To Release 00:00 - Start 00:34 - Map Design 04:14 - Map Art 04:35 - Building The Map 05:59 - VAT Chamber 07:57 - Red Card 09:03 - Decontamination Room 10:11 - Finished Map 10:40 - Next Time On...To Release