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Can I Turn One Of YOUR Models Into A Realistic Game Character?

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Can I Turn One Of YOUR Models Into A Realistic Game Character?

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Let me Fix Your Models! https://www.vertexarcade.com/fixes 00:00 Intro In this episode, we're looking at three more Blender submissions covering realistic characters, shoulder rigging and gradient texturing. 00:12 Making a Realistic Game Character For the first model, we're making an Unreal Engine 5 character more realistic by improving the model, creating a detailed High Poly sculpt, baking Normal Maps and creating more realistic textures and materials. 08:29 Shoulder Rigging Next, we're fixing a character's shoulder deformation by adjusting the model and bone positions, cleaning up the Weight Painting and creating a Range of Motion animation to test the rig. 11:28 Gradient Texturing And for the final model, we're using a Gradient Palette to add more depth to a stylized character by creating fake shadows, Ambient Occlusion and extra details using the Knife Tool.