Draw Your Character From Any Angle
The Drawing Codex
0:00 / 0:00
Draw Your Character From Any Angle
16 854 просмотра · 2 месяца назад
The Drawing Codex
185 тыс. подписчиков
16 854 просмотра · 2 месяца назад
Head Drawing Masterclass: How to design an interesting unique character, and then draw them from any angle.
If you want to go deeper check out my new 10-week Heads & Faces Intensive: https://www.thedrawingcodex.com/heads...
Starts Early July, with Signup in late June. Weekly exercises, full personalised feedback, regular Livestream Q&A for 10 weeks.
Constructive head anatomy is one of the most practiced skills in drawing education. The Loomis method, Bridgman's constructive anatomy, and centuries of atelier tradition provide reliable systems for proportional measurement. The challenge is that most instruction stops at the construction phase, producing technically correct but static, generic heads that all look the same.
This workshop demonstrates a complete character design process from initial reference through rendered illustration and full head turnaround. Starting from the historical artist Jean-Leon Gerome (who taught Bridgman... who Loomis), the demo builds a space pirate character by identifying distinctive features, applying modified Loomis construction, and then exaggerating those features to create visual interest.
The core teaching covers three phases: designing a character through exaggeration of real anatomical features, rendering form with primary and secondary shadow passes to reveal three-dimensional structure, and using that structural understanding to draw the same character from front, side, and three-quarter views. Key principles include treating standard proportions as measurement tools rather than destinations, practicing anatomy with the same tools used for actual illustration, and understanding that form (not just flat construction lines) is what makes head rotation possible.
The session also addresses the anatomy treadmill: the cycle of repeating Loomis constructions and study sheets without connecting them to real illustration work. The alternative presented is applying anatomy directly through character design, choosing a subject with interesting features, building them with construction methods, and testing that knowledge by attempting a turnaround.
TIMESTAMPS:
0:00 Intro
1:17 Welcome
1:35 Why Anatomy Needs Application
2:40 Designing Space Pirate Gerome
20:31 Building Up the Illustration
37:38 Blocking In Color and Shadow
54:25 Heads and Faces Course
55:30 Adding Secondary Form and Detail
1:15:44 Drawing From Different Angles
1:38:06 Angled View Construction
1:58:22 Recap
2:00:31 Out
TOOLS FOR TODAY:
Photoshop (sketching, painting, layer-based rendering)
BOOKS/RESOURCES MENTIONED:
Constructive Anatomy by George Bridgman
Andrew Loomis head construction methods
PEOPLE MENTIONED:
Jean-Leon Gerome (French academic painter and teacher)
George Bridgman (taught constructive anatomy, studied under Gerome)
Andrew Loomis (drawing instruction, studied under Bridgman)
Happy Drawing!
Where To Find More About Tim Mcburnie:
Learn Drawing and Illustration at The Drawing Codex:
https://www.thedrawingcodex.com
Take Your Career and Productivity To The Next Level:
https://www.thedrawingcodex.com/yt/mi...
The Drawing Codex Youtube Channel:
/ @thedrawingcodex
Art Career and Productivity:
/ @mightyartisan
Real Time Studio Sessions and The Art Ritual:
/ @linexcolor
Portfolio: https://www.timmcburnie.com
https://www.artstation.com/tim-mcburnie
/ timmcburnie
https://x.com/timmcburnie