Перейти к содержимому

How to make a Cloak/Cape in Godot 3.3

Kmitt

0:00 / 0:00

How to make a Cloak/Cape in Godot 3.3

25 804 просмотра · 5 л. назад
Kmitt
5,79 тыс. подписчиков
25 804 просмотра · 5 л. назад
Hi, in this Tutorial I will show you how I created the cape/cloak from my Game "Sandfire" by using the SoftBody node and a shader material. Timestamps 00:00 Introduction 00:10 making the mesh in Blender 02:10 add the mesh to you player 03:00 setting up the SoftBody 03:52 adding the shader material 04:40 vertex() function 07:32 fragment() function 09:27 integrating CaptainProton42's toon shader 10:33 adding StaticBody to prevent clipping 11:42 special thanks and conclusion 12:19 Outro, bonus clip! Big thanks to CaptainProton42: Flexible Toon Shader: https://godotshaders.com/shader/flexi... His Twitter:   / captainproton42   His webpage: https://john-wigg.dev/ Thanks to Wojtek Pe for the testing area: His Channel:    / @wojtek_pe   My Socials: Twitter:   / kmitt91   Discord:   / discord   Reddit:   / kmitt91   Download Texture, Mesh and Code: https://drive.google.com/file/d/1EEOJ... If any questions occur feel free to ask!