Maybe Quad Slowdown Isn't the Problem...
v.h.s.x DBD
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Maybe Quad Slowdown Isn't the Problem...
726 просмотров · 3 ч назад
v.h.s.x DBD
8,45 тыс. подписчиков
726 просмотров · 3 ч назад
In this Dead by Daylight reaction and commentary video, I’m discussing a post from the official Dead by Daylight forums titled “Stop Comparing Killer Perks to Survivor Perks.” The post argues that Survivor and Killer perks operate under fundamentally different conditions because Killers have access to 4 perks while Survivors effectively have 16 perks across an entire team. It also discusses the recent changes to Windows of Opportunity, popular Killer perks like Pain Resonance, Survivor perk stacking, diminishing returns, and the ongoing debate surrounding quad slowdown Killer builds.
I agree with a lot of the post’s reasoning, particularly the argument that Killer and Survivor perks have different power budgets and shouldn’t always be evaluated through direct comparisons. However, I disagree with the post’s framing of quad slowdown as the primary problem.
Link to post:
https://forums.bhvr.com/dead-by-dayli...
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