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Modeling Detailed Axe in Maya and Mudbox. Video Game Ready Asset Workflow (High Poly to Low Poly)

DIGA Sculpt

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Modeling Detailed Axe in Maya and Mudbox. Video Game Ready Asset Workflow (High Poly to Low Poly)

4 329 просмотров · 5 л. назад
DIGA Sculpt
128 подписчиков
4 329 просмотров · 5 л. назад
[Content] 1. Base Mesh 0:10 2. UV Mapping 9:41 3. Prepare for Sculpt (Smooth) 15:19 4. Sculpting 16:34 Adv. 3D Modeling & Animation - Game Assets - Series 2 Base Mesh, UV, Sculpting    • Modeling Detailed Axe in Maya and Mudbox. ...   Texture Painting, Baking Textures, Game Ready Model    • Painting Textures on Axe Model. Video Game...   Rendering Model with Wireframes in Substance Painter using Iray Render Engine Project files: https://drive.google.com/drive/folder... ----------------- BG Music: Vindsvept, fantasy music