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How to Create a Realistic Ocean in Blender 5.2 🌊 | Procedural Texturing

Justa3DGuy

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How to Create a Realistic Ocean in Blender 5.2 🌊 | Procedural Texturing

378 просмотров · 12 дн. назад
Justa3DGuy
114 подписчиков
378 просмотров · 12 дн. назад
In this project, I created an ocean material in Blender 5.2 using the Shader Editor and a combination of procedural nodes to achieve the final look. 🎨 *What I explored in this project:* Procedural shading using the Shader Editor Voronoi Texture for procedural patterns RGB Curves for color adjustments Value nodes for controlling shader parameters Connecting and combining different shader nodes Adjusting material properties to achieve the desired ocean appearance This project helped me explore Blender's node-based material workflow and understand how different nodes work together to create visually appealing results. I'm continuing to learn and improve my skills in Blender, one project at a time. If you enjoy Blender tutorials, procedural materials, and 3D projects, make sure to *like, comment, and subscribe* for more! Thanks for watching! 💙 #Blender #BlenderTutorial #ProceduralShading #BlenderMaterials #OceanMaterial #3DArt #Blender52