How to Create a Realistic Ocean in Blender 5.2 🌊 | Procedural Texturing
Justa3DGuy
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How to Create a Realistic Ocean in Blender 5.2 🌊 | Procedural Texturing
378 просмотров · 12 дн. назад
Justa3DGuy
114 подписчиков
378 просмотров · 12 дн. назад
In this project, I created an ocean material in Blender 5.2 using the Shader Editor and a combination of procedural nodes to achieve the final look.
🎨 *What I explored in this project:*
Procedural shading using the Shader Editor
Voronoi Texture for procedural patterns
RGB Curves for color adjustments
Value nodes for controlling shader parameters
Connecting and combining different shader nodes
Adjusting material properties to achieve the desired ocean appearance
This project helped me explore Blender's node-based material workflow and understand how different nodes work together to create visually appealing results.
I'm continuing to learn and improve my skills in Blender, one project at a time.
If you enjoy Blender tutorials, procedural materials, and 3D projects, make sure to *like, comment, and subscribe* for more!
Thanks for watching! 💙
#Blender #BlenderTutorial #ProceduralShading #BlenderMaterials #OceanMaterial #3DArt #Blender52