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Channels in Texturing | Becoming a Texture Artist

Meshmen Studio

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Channels in Texturing | Becoming a Texture Artist

2 979 просмотров · 5 лет назад
Meshmen Studio
6,87 тыс. подписчиков
2 979 просмотров · 5 лет назад
Texture fundamentals | channels. We look at the basics in becoming a texture artist in this series that will cover most aspects of the tools and techniques in your road to becoming a texture artist within Visual effects. Channels in texturing are the first where we look at the most common texture channels we use, Color, Bump, Specular Roughness, Metalness and Normals to name a few. We look at both Mari and Substance designer using the same 3d model a simple bottle I found on my living room shelf. Subscribe now to stay up to date with future videos! https://www.youtube.com/c/Themarichan... ▷ GET THE ASSET HERE   / discord   ▷ Tutorial resources found here https://gumroad.com/meshmenstudio ▷ meshmen studio apparel here https://shop.spreadshirt.co.uk/meshme... ▷ SOCIAL http://meshmen.com/   / discord     / meshmenstudio     / meshmencom     / meshmenhq   https://meshman.artstation.com/ ▷ ABOUT MESHMEN STUDIO Meshmen blog and Youtube channel are an independent artist's driven project not associated with any software manufacturer or visual effects company. I do this to support the visual effects community with tips, tricks, and reviews as well as to feature other artists works Please visit my blog for further reading and downloads for HDR or project files: www.meshmen.com #substancepainter #texturingtutorial #Maritutorial ▷ MUSIC Music by Epidemic Sound https://www.epidemicsound.com/referra... This video and description contain affiliate links, which means that if you click on one of the product links, I’ll receive a small commission. This help supports the channel and allows us to continue to make videos like this. Thank you for your support!