LIFESPAWN Manuel Ortega Abis
Manuel Abis
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LIFESPAWN Manuel Ortega Abis
3 просмотра · 17 ч назад
Manuel Abis
1,09 тыс. подписчиков
3 просмотра · 17 ч назад
LIFESPAWN
Manuel Ortega Abis
Die young, swift starters of next,
you whose touches are quick
to shoot the screen; yet still forget
to lock everything before logging off.
Long have you colored blue your teeth.
Dark have you roasted in the hotspot
of all the mappers of WASD keys,
of all the emulators of shift/control,
of all the activated bars of space,
and more. Die young, multiplayers,
you who have been on the receiving end
of delivering portable psychological scares,
stealth survival, and anomaly puzzles
that unlock financial rewards
in an atmosphere of fear, and not of hope.
Die young, and be resurrected
by the energy system of lives and timers
encouraging shorter, frequent play sessions
rather than a single long one,
boosting daily active users and building habits;
where running out of lives creates a roadblock,
encouraging players to spend real money
on microtransactions to instantly refill
their meter or buy unlimited play time.
Die, die.
And when you run out,
lives typically regenerate at a rate
of 1 life every 30 minutes
(enough time to get a real life,
write poetry,
work like a mule,
since it takes 2.5 hours to fully
refill a standard 5-life pool).
Spare your online teammates, your lifespawn's blood,
from all the gamelessness of your cubical brood.