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L4D2 Mapping Tutorials #3, Clipping - Qdude

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L4D2 Mapping Tutorials #3, Clipping - Qdude

2 718 просмотров · 1 год назад
Qdude
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2 718 просмотров · 1 год назад
Part 3, and it's a short one. Clipping is necessary for any game, but it's especially necessary for Left 4 Dead 2. The infected team needs safe areas to spawn in, and clipping can be used to great effect to achieve that. It's also very important to do before starting work on your navmesh. If you have any questions, please firstly do your due-diligence of researching on your own. If you're still stuck, post a comment and I will try to help out. Chapters: 00:00 - Intro 00:42 - Clip 00:55 - Playerclip 01:29 - Wrong Way Signs 02:26 - Smoothing Check out my upcoming mapping project, titled City of Evil:    • City of Evil   Steam: https://steamcommunity.com/id/qdude21/ Valve Developer Wiki: https://developer.valvesoftware.com/w... If there are any problems with the subtitles of this video, please let me know via a comment.