Wireframes vs Mockups vs Prototypes: The 3 Design Stages Explained | UX Design Ep 10
Maisha Farzana Taki
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Wireframes vs Mockups vs Prototypes: The 3 Design Stages Explained | UX Design Ep 10
8 просмотров · 8 дн. назад
Maisha Farzana Taki
34 подписчика
8 просмотров · 8 дн. назад
What's the difference between a wireframe, a mockup and a prototype? In this beginner-friendly episode, you'll learn what low and high fidelity mean, what each of the 3 design stages is for and when to use it, and how interactive prototypes work. Then we take one real screen, the meal detail screen of a fictional food delivery app, QuickBite, through all three stages: wireframe, mockup and clickable prototype, and test it with users.
No experience needed.
📺 This is Episode 10 of "UI/UX Design for Absolute Beginners", a 30-episode series that takes you from zero to your first design project. This is the final episode of Module 2: UX thinking and planning.
📂 Full series playlist: • UI/UX Design for Absolute Beginners
Previous episodes:
▶ Ep 1 — What Is UI/UX Design? Explained for Beginners: • What Is UI/UX Design? Explained for Beginn...
▶ Ep 2 — What Does a UI/UX Designer Actually Do?: • What Does a UI/UX Designer Actually Do? (D...
▶ Ep 3 — The 7 Principles of Good UI Design: • The 7 Principles of Good UI Design (With B...
▶ Ep 4 — What Is UX Research? Simple Examples: • What Is UX Research? Simple Examples for B...
▶ Ep 5 — The Complete UI/UX Design Process: • The Complete UI/UX Design Process (Step by...
▶ Ep 6 — How to Create a User Persona: • How to Create a User Persona (Step by Step...
▶ Ep 7 — User Journey Maps Explained: • User Journey Maps Explained (Step by Step ...
▶ Ep 8 — Information Architecture for Beginners: • Information Architecture for Beginners: Or...
▶ Ep 9 — User Flows Explained with Real Examples: • User Flows Explained with Real Examples (S...
Next: Ep 11 — Color Theory for UI/UX Designers (Module 3 begins)
⏱ CHAPTERS
0:00 Intro: one screen, three versions
0:42 Low fidelity vs high fidelity
2:21 Wireframes: the blueprint of a screen
3:34 Mockups: the look, as a static picture
4:50 Prototypes: designs you can tap
6:23 One screen through all 3 stages (QuickBite example) & recap
In this video:
• Low fidelity vs high fidelity, and why you should start rough
• Do you always need all three stages?
• Wireframes: what they show, low-fi vs mid-fi, and wireframe tips
• Mockups: static high-fidelity designs, what they're for, and presentation mockups
• Prototypes: paper vs clickable prototypes, and how hotspots, triggers and actions work
• Why a prototype doesn't need to be the real app
• Example: QuickBite's meal detail screen as a wireframe, a mockup and a prototype
• Testing the prototype and fixing what users struggled with
• Wireframe vs mockup vs prototype: a quick comparison
QuickBite and the test results in the example are fictional and for teaching only.
✍️ Mini challenge: pick one screen from an app you use and sketch its wireframe on paper, in grey boxes only. What is the most important thing on the screen?
💬 Which stage are you most excited to practice? Tell me in the comments!
🔔 Subscribe and turn on notifications so you don't miss Module 3.
#UXDesign #Wireframe #UIUXDesign