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Wireframes vs Mockups vs Prototypes: The 3 Design Stages Explained | UX Design Ep 10

Maisha Farzana Taki

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Wireframes vs Mockups vs Prototypes: The 3 Design Stages Explained | UX Design Ep 10

8 просмотров · 8 дн. назад
Maisha Farzana Taki
34 подписчика
8 просмотров · 8 дн. назад
What's the difference between a wireframe, a mockup and a prototype? In this beginner-friendly episode, you'll learn what low and high fidelity mean, what each of the 3 design stages is for and when to use it, and how interactive prototypes work. Then we take one real screen, the meal detail screen of a fictional food delivery app, QuickBite, through all three stages: wireframe, mockup and clickable prototype, and test it with users. No experience needed. 📺 This is Episode 10 of "UI/UX Design for Absolute Beginners", a 30-episode series that takes you from zero to your first design project. This is the final episode of Module 2: UX thinking and planning. 📂 Full series playlist:    • UI/UX Design for Absolute Beginners   Previous episodes: ▶ Ep 1 — What Is UI/UX Design? Explained for Beginners:    • What Is UI/UX Design? Explained for Beginn...   ▶ Ep 2 — What Does a UI/UX Designer Actually Do?:    • What Does a UI/UX Designer Actually Do? (D...   ▶ Ep 3 — The 7 Principles of Good UI Design:    • The 7 Principles of Good UI Design (With B...   ▶ Ep 4 — What Is UX Research? Simple Examples:    • What Is UX Research? Simple Examples for B...   ▶ Ep 5 — The Complete UI/UX Design Process:    • The Complete UI/UX Design Process (Step by...   ▶ Ep 6 — How to Create a User Persona:    • How to Create a User Persona (Step by Step...   ▶ Ep 7 — User Journey Maps Explained:    • User Journey Maps Explained (Step by Step ...   ▶ Ep 8 — Information Architecture for Beginners:    • Information Architecture for Beginners: Or...   ▶ Ep 9 — User Flows Explained with Real Examples:    • User Flows Explained with Real Examples (S...   Next: Ep 11 — Color Theory for UI/UX Designers (Module 3 begins) ⏱ CHAPTERS 0:00 Intro: one screen, three versions 0:42 Low fidelity vs high fidelity 2:21 Wireframes: the blueprint of a screen 3:34 Mockups: the look, as a static picture 4:50 Prototypes: designs you can tap 6:23 One screen through all 3 stages (QuickBite example) & recap In this video: • Low fidelity vs high fidelity, and why you should start rough • Do you always need all three stages? • Wireframes: what they show, low-fi vs mid-fi, and wireframe tips • Mockups: static high-fidelity designs, what they're for, and presentation mockups • Prototypes: paper vs clickable prototypes, and how hotspots, triggers and actions work • Why a prototype doesn't need to be the real app • Example: QuickBite's meal detail screen as a wireframe, a mockup and a prototype • Testing the prototype and fixing what users struggled with • Wireframe vs mockup vs prototype: a quick comparison QuickBite and the test results in the example are fictional and for teaching only. ✍️ Mini challenge: pick one screen from an app you use and sketch its wireframe on paper, in grey boxes only. What is the most important thing on the screen? 💬 Which stage are you most excited to practice? Tell me in the comments! 🔔 Subscribe and turn on notifications so you don't miss Module 3. #UXDesign #Wireframe #UIUXDesign