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BLENDERSUSHI / SV Four Point Plane Tracking (LIVENODING306)

Jimmy “Blender Sushi Guy” Gunawan

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BLENDERSUSHI / SV Four Point Plane Tracking (LIVENODING306)

636 просмотров · 9 л. назад
Jimmy “Blender Sushi Guy” Gunawan
15,9 тыс. подписчиков
636 просмотров · 9 л. назад
In this video, I wanted to show one example that incorporates Blender FOUR POINT TRACKING with Sverchok. I really like doing motion tracking, it is very meditative sometimes. I probably should have done this a bit more. This is my first time using Blender motion tracking system. The video is not about how to do a proper motion tracking, I do not talk about the details. However, I watched some other tutorials on such topic and write down the simplest procedure: 1. Source the video, cache the video, playback once to cache. 2. Ctrl Click to place marker for tracking the point. Find a good corner spot with high contrast. Black and white works well. 3. Ctrl T to start the tracking. 4. Do this 4 times for 4 corners. 5. Link the Marker to Empty. For the next step, we have Empty ready for Sverchok Add-On to generate the PLANE for us on the fly. Simple node setup and we have the plane ready to render. We can add our own texture on top of the video. With good lighting, render, some compositing and retouch we should have believable simple VFX for our video. This process is more streamlined this way, I guess. But again I must say, this is not the only way to do it, just an idea, one way we can do it. Many other ways in Blender. Blender has Vertex Parenting and Bone that also can be used with this 4 point trackers. Enjoy!