Перейти к содержимому

Sprite flicker isn't a bug...

Bofner

0:00 / 0:00

Sprite flicker isn't a bug...

100 707 просмотров · 1 месяц назад
Bofner
6,73 тыс. подписчиков
100 707 просмотров · 1 месяц назад
Check out my Patreon for development updates, demo ROMs and more! Patreon:   / bofner   Download Space Tonbow! https://steelfinger-studios.itch.io/s... Sprite flicker is something I always took for granted, but it turns out, it's something programmers deliberately added to their games! But... why? Today we take a look behind some 8-bit systems, write a little bit of our own assembly, and find out exactly why! ; ------------------------------------------- Support my game development by supporting Steelfinger Studios! https://steelfingerstudios.com/ Itch: https://steelfinger-studios.itch.io/ All of my footage captured on real hardware with official cartridges when possible! Typically a Japanese Super Famicom with JP Super Game Boy and RGB SCART cable and a Sega Mark III with HD Retrovision YPbPr component cables going into an OSSC. Products and resources that make my videos possible: Game Boy Pan Docs: https://gbdev.io/pandocs/ Emulicious for general Game Boy & Sega Master System debugging: https://emulicious.net/ Aseprite for pixel art and graphics export scripts: https://aseprite.com/ BGB for Super Game Boy debugging: https://bgb.bircd.org/ Everdrive flash cart for recording my own demo programs on real hardware: https://krikzz.com/ Custom Mark III Everdrive case design and tutorial:    • Building a Master EverDrive for the Japane...   #megaman #programming #sega #retrogaming #nes #8bit