Sprite flicker isn't a bug...
Bofner
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Sprite flicker isn't a bug...
100 707 просмотров · 1 месяц назад
Bofner
6,73 тыс. подписчиков
100 707 просмотров · 1 месяц назад
Check out my Patreon for development updates, demo ROMs and more!
Patreon: / bofner
Download Space Tonbow!
https://steelfinger-studios.itch.io/s...
Sprite flicker is something I always took for granted, but it turns out, it's something programmers deliberately added to their games! But... why? Today we take a look behind some 8-bit systems, write a little bit of our own assembly, and find out exactly why!
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Support my game development by supporting Steelfinger Studios!
https://steelfingerstudios.com/
Itch: https://steelfinger-studios.itch.io/
All of my footage captured on real hardware with official cartridges when possible! Typically a Japanese Super Famicom with JP Super Game Boy and RGB SCART cable and a Sega Mark III with HD Retrovision YPbPr component cables going into an OSSC.
Products and resources that make my videos possible:
Game Boy Pan Docs:
https://gbdev.io/pandocs/
Emulicious for general Game Boy & Sega Master System debugging:
https://emulicious.net/
Aseprite for pixel art and graphics export scripts:
https://aseprite.com/
BGB for Super Game Boy debugging:
https://bgb.bircd.org/
Everdrive flash cart for recording my own demo programs on real hardware:
https://krikzz.com/
Custom Mark III Everdrive case design and tutorial:
• Building a Master EverDrive for the Japane...
#megaman #programming #sega #retrogaming #nes #8bit