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How can the same cartridge play so differently on two compatible systems?

Bofner

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How can the same cartridge play so differently on two compatible systems?

45 435 просмотров · 3 дня назад
Bofner
6,72 тыс. подписчиков
45 435 просмотров · 3 дня назад
Check out my Patreon for development updates, demo ROMs and more! Patreon:   / bofner   Download Space Tonbow: https://steelfinger-studios.itch.io/s... The Legend of Zelda: Link's Awakening DX is well known by Zelda fans, but the reason behind its system dependent slowdown may not be. While it's easy to say that better hardware runs a game better, actually understanding WHY that better hardware CAN run a game better can make us appreciate the brilliance of a game's design. ; ---------------------------------------------------------------------------------------------------------------------------------------------------- Support my game development by supporting Steelfinger Studios! https://steelfingerstudios.com/ Itch: https://steelfinger-studios.itch.io/ All of my footage captured on real hardware with official cartridges when possible! Typically a Japanese Super Famicom with JP Super Game Boy and RGB SCART cable and a Sega Mark III with HD Retrovision YPbPr component cables going into an OSSC. Products and resources that make my videos possible: Game Boy Pan Docs: https://gbdev.io/pandocs/ Emulicious for general Game Boy & Sega Master System debugging: https://emulicious.net/ Aseprite for pixel art and graphics export scripts: https://aseprite.com/ BGB for Super Game Boy debugging: https://bgb.bircd.org/ Everdrive flash cart for recording my own demo programs on real hardware: https://krikzz.com/ Custom Mark III Everdrive case design and tutorial:    • Building a Master EverDrive for the Japane...   #zelda #linksawakening #gameboy #retrogaming #gbc #sega