Mesh Collider Not Working in Unity? Convex, Falling Through & the Rigidbody Error
DevForge Unity
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Mesh Collider Not Working in Unity? Convex, Falling Through & the Rigidbody Error
60 просмотров · 5 дн. назад
DevForge Unity
5 подписчиков
60 просмотров · 5 дн. назад
Mesh collider falling through the floor, a doorway that turned into a solid wall, or the "Concave Mesh Colliders are not supported when used with dynamic Rigidbody" error? Shown with real Unity 6.5 footage: what convex and non-convex mean to PhysX, why a convex hull fills holes (and the 255 triangle limit), tunnelling with Discrete vs Continuous Dynamic collision detection, and why compound colliders are usually the best answer for moving objects.
Full guide (troubleshooting table, runtime cooking, performance tips, FAQ):
https://devforgeunity.com/unity-mesh-...
More Unity tutorials: https://devforgeunity.com
Chapters:
0:00 Intro
0:43 Convex vs non-convex
1:28 The Rigidbody error
2:18 Convex fills holes
3:06 Falling through the floor
3:59 Compound colliders
4:45 Runtime and performance
5:29 Recap
#unity #gamedev #unitytutorial #unityphysics #indiedev