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Bifrost Bootcamp 6.1 - Simulating explosions

Maya Learning Channel

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Bifrost Bootcamp 6.1 - Simulating explosions

4 284 просмотра · 2 года назад
Maya Learning Channel
264 тыс. подписчиков
4 284 просмотра · 2 года назад
Building on the previous combustion simulation, Jason shows how to create, control, and cache an explosion in Autodesk Bifrost for Maya. Part of a 10-lesson workshop for aspiring technical artists. Expand this description for download links and more. 00:00 - Intro 00:07 - Sim to game engine 00:16 - Simulation recap 02:06 - Combustion 02:30 - Start the explosion 02:45 - How real fire works 03:45 - Volume material 04:50 - Checking density 05:10 - Vary source properties 11:10 - Mode controls 12:15 - Animating the seeds 14:00 - Use end frames 15:40 - Influences 17:00 - Combustion settings 18:05 - Tweaking influences 19:00 - Dissipation 20:00 - Fixing the speed 21:00 - Cache 21:45 - Flipbook setup 22:00 - Adjustments 22:40 - Another dissipation (temperature) and frame logic Download the scenes, compounds, slides, lesson plans and other files to follow along or adapt for your own curriculum: https://areadownloads.autodesk.com/wd... Explosions for Games - UE engine video:    • Explosions for Games - UE4 Video Tutorial   OpenVDB Unreal Importer: https://github.com/eidosmontreal/unre... Free Flipbook + Optical flow spritesheet generator: https://www.facedownfx.com/ Slate Tutorials:    • Motion Vectors for Flipbooks with Slate Ed...      • Update: Motion Vectors for Flipbooks with ...