Ep.1 | Height Map | Building a Barbed Wire Game Asset in Substance Designer and Blender
Get Learnt w/ Chunck
0:00 / 0:00
Ep.1 | Height Map | Building a Barbed Wire Game Asset in Substance Designer and Blender
3 498 просмотров · 5 лет назад
Get Learnt w/ Chunck
24,2 тыс. подписчиков
3 498 просмотров · 5 лет назад
In this first episode, let's take a look at creating the Height map for a barbed wire material. We will look at developing procedural patterns entirely from scratch, all in Substance Designer.
---
Check out how to create the exact same template I use here:
• Saving Templates in Substance Designer (An...
---
0:00 Initial Shape
4:45 Input Values
9:55 Wire Bevel and Surface
15:13 Wire Tiled
19:06 Barb Body
27:51 Barb Spike
30:53 Positioning the Spikes
34:50 Combining the Patterns
---
Help support me and get access to all of the goodies!
Gumroad: https://gumroad.com/get_learnt
Patreon: / getlearnt
FlippedNormals: https://flippednormals.com/creator/ch...
#SubstanceDesigner #GameArt