Recreating the Dishonored Blink Ledge Detection using Blueprints
Hard Edge
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Recreating the Dishonored Blink Ledge Detection using Blueprints
206 просмотров · 4 месяца назад
Hard Edge
194 подписчика
206 просмотров · 4 месяца назад
Project Files Available In Patreon, Emerald Tier or Standalone :
/ hardedgegames
Im a Technical Art Director working in AAA and im also a Gold Unreal Authorised Instructor.
In this series, we’re building Dishonored’s Blink ability from scratch in Unreal Engine 5.
⬇️Mantle Animation Files:
https://shorturl.at/avZOM
In this video:
• Adding mantling / ledge climbing support to Blink
• Improving the preview actor behaviour
• Refining placement feedback and usability
▶️ Previous Part (Core System):
• Recreating the Blink from Dishonored using...
▶️ Next Part (VFX):
• Recreating the Dishonored Blink Shaders in...
Hard Edge
Unreal Engine | Tech Art | Gameplay Systems
https://www.hard-edge.com/tech-art-tr...
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#UnrealEngine #UE5 #GameDev #GameplayProgramming #TechArt #dishonored #corvoattano