AI to Playable Character in Unreal Engine (Beginner Friendly)
Building Aeon
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AI to Playable Character in Unreal Engine (Beginner Friendly)
2 462 просмотра · 5 мес. назад
Building Aeon
4,67 тыс. подписчиков
2 462 просмотра · 5 мес. назад
In this video, I take an AI-generated image and turn it into a fully playable character in Unreal Engine.
We’ll go step-by-step using completely free tools—from generating the character image, to converting it into a 3D model, rigging it with AccuRig, and finally bringing it into Unreal and getting it up and running with the third person template.
If you’re new to game development or just getting started with AI tools, this is a simple and beginner-friendly workflow you can follow along with.
🔧 Tools used:
Google Gemini (image generation): https://gemini.google.com
Tencent Hunyuan 3D (image → 3D model): https://3d.hunyuanglobal.com/
AccuRig (auto rigging): https://actorcore.reallusion.com/auto...
Unreal Engine 5: https://www.unrealengine.com/en-US/do...
0:00 Intro – Meet Gary (AI to Playable Character)
0:31 Generating the Character Image (Google Gemini)
1:04 Converting Image to 3D Model (Hunyuan 3D)
1:43 Auto-Rigging the Character (AccuRig)
2:46 Setting Up Unreal Engine Project
3:03 Importing the Character into Unreal
3:31 Applying Materials and Checking Model
3:53 Replacing the Default Player Character
4:19 Final Result – Playable Character in Unreal
If you try this out yourself and run into any issues, feel free to drop a comment—I’d be happy to help.
#gamedev #unrealengine #ai #indiedev #3dmodeling