Neo Sploosh-o-Matic Gameplay #3 - Splatoon 3 | Anarchy Battle (TC)
D-lox
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Neo Sploosh-o-Matic Gameplay #3 - Splatoon 3 | Anarchy Battle (TC)
348 просмотров · 9 дней назад
D-lox
2,05 тыс. подписчиков
348 просмотров · 9 дней назад
Gameplay of Neo Sploosh-o-matic on tower control. Honestly, I haven't played this weapon in soooo long man. So it time to try this weapon once again. Thanks to @Gorysalnie for requesting this weapon. Sploosh-o-Matic is short range weapon that does good damage, has very good mobility, good paint output, good dps, and is quite inaccurate. And the kit is not that good. Squid beakon is a deployable sub weapon that gives you and your teammates another place to super jump to. You can place up to three squid beakons at a time. And killer wail 5.1 is a special weapon that allows you to deploy six mini killer wails that will shoot a laser at opponents from a very long distance. Once activated, you can target onto multiple opponents by aiming the reticle at them. Once you them lock onto, then two or more killer wail will continuously shoot a laser at their position until the special duration is over. Now let's talk about the strength and weakness of this weapon and it's kit. Sploosh-o-Matic is a very mobility shooter compare to other short range shooter. And with good paint output, it can paint for it's special quite well and quickly push up and evade shot to close the gap and apply pressure. And once it get in range, the damage and fire rate are very good, able to quickly dish out damage and kill opponents fast. But the shots are quite inaccurate due to its wide spread shot and it has very, very short range. This can make it quite difficult for Sploosh to push up can against mid and long range weapon. Even some short range weapon can deal with Sploosh decently well due to how low Sploosh's range is. Squid beakon is a great supportive sub that can help you and your team get back into the action. You can place up to three beakon at a time in almost anywhere on the map. Once placed down, the beakon will show up on your map and you and your team can jump to that beakon. It also notify if enemies are near to beakon, making it helpful to whether you want to jump to it or not. But the sub doesn't help in displacing opponents. The beakon have very low HP and enemies can see these beakon on their map. So if you happen to jump to a beakon and an enemy is near the beakon, you'll most likely be punish very hard for jumping in. Tho keep in mind that non-beakon users can jump to the same beakon twice before it break while a beakon users can only jump once to that same beakon. And killer wail 5.1 is solid for displacing opponents from a very long distance. You can target up to three opponents and the laser will constantly follow their movement until the duration is up. This can make your opponent's movement quite predictable and make it easier for you or your team to know their next move and punish them. But if not supported, the special is very easy to avoid. So when playing Neo Sploosh-o-Matic, you want to focus on applying as much aggro pressure as you can. Utilizes cover and try to flank and shark your opponents as much as you can to close the distance and apply pressure. As you gain more control of the map, place down beakon in safe spot for your team to utilizes and once you get your special, activate it to help apply a bit more pressure to the enemies. Small tip: when trying to evade opponent and close the gap, you want to paint your feet as you main strafe. Main strafing is your primary way to getting in with Sploosh, so learning this tech can make your movement to hard to read if you master it well. And remember to mange your ink tank and try not overextending too much. Thanks for reading this and hope you guys enjoy the video.