Water Polish for 4.26 Water System - Building Worlds In Unreal - Episode 25
Ben Cloward
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Water Polish for 4.26 Water System - Building Worlds In Unreal - Episode 25
16 453 просмотра · 5 л. назад
Ben Cloward
84,1 тыс. подписчиков
16 453 просмотра · 5 л. назад
In this video, we add polish to the river water we added in the previous episode. We adjust the material so that it looks like a mountain stream rather than Carribean beach water. And then we set up our landscape auto material so that the river applies a riverbed material and cobblestones automatically.
Here are the Megascans rock assets we used for the riverbed:
https://quixel.com/assets/tllhcelva
https://quixel.com/assets/tlljeeyva
https://quixel.com/assets/tliiadmva
And here is the material we used for the riverbed:
https://quixel.com/assets/rmnkytp0
Here's the previous episode on adding the river to the scene:
• River Water with 4.26 Water System - Build...
And here's the playlist for the whole series:
• Building Worlds in Unreal Engine
Learn more!
• Unreal Engine 4: Ultimate Beginner's Guide...
• Landscape Virtual Texturing: Unreal Engine...
• Unreal Engine Runtime Virtual Texture
• Easy Runtime Virtual Texture(RVT) Blending...
• Landscape color blending with Runtime Virt...
Shader Book Recommendations
https://www.bencloward.com/resources_...
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Theme Music
Peace in the Circuitry - Glitch Hop
http://teknoaxe.com/Link_Code_3.php?q...
Background Music
Speo - The Little Things
• Speo - The Little Things
#UnrealEngine #UE4 #Water