Перейти к содержимому

Water Polish for 4.26 Water System - Building Worlds In Unreal - Episode 25

Ben Cloward

0:00 / 0:00

Water Polish for 4.26 Water System - Building Worlds In Unreal - Episode 25

16 453 просмотра · 5 л. назад
Ben Cloward
84,1 тыс. подписчиков
16 453 просмотра · 5 л. назад
In this video, we add polish to the river water we added in the previous episode. We adjust the material so that it looks like a mountain stream rather than Carribean beach water. And then we set up our landscape auto material so that the river applies a riverbed material and cobblestones automatically. Here are the Megascans rock assets we used for the riverbed: https://quixel.com/assets/tllhcelva https://quixel.com/assets/tlljeeyva https://quixel.com/assets/tliiadmva And here is the material we used for the riverbed: https://quixel.com/assets/rmnkytp0 Here's the previous episode on adding the river to the scene:    • River Water with 4.26 Water System - Build...   And here's the playlist for the whole series:    • Building Worlds in Unreal Engine   Learn more!    • Unreal Engine 4: Ultimate Beginner's Guide...      • Landscape Virtual Texturing: Unreal Engine...      • Unreal Engine Runtime Virtual Texture      • Easy Runtime Virtual Texture(RVT) Blending...      • Landscape color blending with Runtime Virt...   Shader Book Recommendations https://www.bencloward.com/resources_... ------------------------------ Theme Music Peace in the Circuitry - Glitch Hop http://teknoaxe.com/Link_Code_3.php?q... Background Music Speo - The Little Things    • Speo - The Little Things   #UnrealEngine #UE4 #Water