Lighting CG For VFX - Houdini Tutorial
Raycast
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Lighting CG For VFX - Houdini Tutorial
1 769 просмотров · 4 г. назад
Raycast
1,67 тыс. подписчиков
1 769 просмотров · 4 г. назад
Download the scene files here: https://raycast.gumroad.com/l/Lightin...
Or get the files and many others when you sign up to patreon.com/raycast
00:08 - Introduction & video summary
01:20 - Creating the houdini scene
01:42 - Importing an alembic camera to houdini
03:05 - Changing the output resolution of a render camera
03:43 - Importing an asset from maya to houdini
04:55 - Creating a material network and shader in houdini
07:30 - How to connect up textures to a principle shader
09:02 - How to export textures/ IDs as render passes in your material network
10:30 - Displacement map node
12:35 - How to apply multiple shaders to an object in houdini
16:00 - Setting the scene scale from maya to houdini
17:00 - Creating an IBL/HDR in houdini from a custom texture
18:05 - How to setup basic renders in houdini (ROPS)
20:20 - Creating a key light
21:00 - Creating light constraints in houdini
23:09 - Setting up multiple light render pass exports in houdini (light categories/ IDs)
24:58 - Setting up projection geometry for realistic lighting/ reflections in houdini
30:00 - UVing objects for projection mapping in houdini
30:50 - Creating a projection shader in houdini
36:40 - Creating geometry lights in houdini for realistic lighting/reflections and controlability
40:33 - How to setup a very fast shadow pass in houdini
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The videos on this channel are created by a professional Visual Effects Generalist with experience across Films, TV & Commercials.
The channel provides a variety of tutorials based on Visual Effects Techniques such as Modelling, Tracking, Texturing, Lighting, Rendering, Animation & Compositing.
Software that will be covered includes: Autodesk Maya (with Arnold Renderer), Substance Painter, Mari, Houdini (with Mantra), PFTrack, 3DEqualizer, Nuke, Zbrush & Photoshop.