FMOD 2.0 & Unity 2019 | How To Implement Footsteps & Jump Sounds To A First Person Character
Henry Scott
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FMOD 2.0 & Unity 2019 | How To Implement Footsteps & Jump Sounds To A First Person Character
13 142 просмотра · 7 лет назад
Henry Scott
8,71 тыс. подписчиков
13 142 просмотра · 7 лет назад
Get scripts and assets from this video here: https://github.com/ScottGameSounds/Yo...
In this video, we're going back to update some old videos I made 2 years ago about implementing footsteps sounds to a First Person Character. This time however, we'll be using FMOD version 2.0 and Unity version 2019. If you want, you can download the scripts and the FMOD project I used in this video for yourself. Just head on over to my website:
How to make a CUSTOM INSPECTOR in Unity: • How to make a CUSTOM INSPECTOR in Unity
The DrawDefaultInspector Function - Unity Official Tutorials: • The DrawDefaultInspector Function - Unity ...
Why Might I Use 'var' In C#?: https://answers.unity.com/questions/1...
DropDownList With String Array In Editor Inspector: https://answers.unity.com/questions/4...
EditorGUILayout: https://docs.unity3d.com/ScriptRefere...
Original Footsteps Script: https://gist.github.com/WickedJumper/...
Viking Village Tutorial: • Audio for Unity 5: Viking Village (4/5) - ...
Editor 'target': https://docs.unity3d.com/ScriptRefere...
Please let me know if you enjoyed. :D
Need audio or music for your game? Feel free to email me at henry@scottgamesounds.com. Or follow me on twitter @henryscott0.
My Music: / henry-scott-129106045
My Site: www.scottgamesounds.com