You're Missing The Best Time Ever To Make A Video Game
Dev Dream Pod with Blake Gocey и How To Market A Game
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You're Missing The Best Time Ever To Make A Video Game
34 350 просмотров · 4 месяца назад
Dev Dream Pod with Blake Gocey и How To Market A Game
34 350 просмотров · 4 месяца назад
Inside Conference: https://howtomarketagame.com/inside
Chris's Free Blog: https://www.howtomarketagame.com/free
Join the Discord: / discord
This episode with Chris Zukowski of How To Market A Game dives deep into the reality of indie game development, breaking down what it actually takes to succeed on Steam in today’s so-called “golden age” of small, fast-to-make games. We explore why genres like incremental games, roguelites, and management sims are dominating, how to validate your game idea using demos and itch.io, and why most indie games fail—even when developers follow all the “right” marketing strategies. From building wishlists and leveraging Steam Next Fest to working with content creators and understanding what makes a game “have it,” this podcast is packed with actionable insights for beginner and experienced indie devs alike. If you're trying to grow your game, launch successfully, or avoid wasting years on the wrong project, this is a must-listen conversation about indie game marketing, game design strategy, and how to actually make money as a solo developer.
Chapters:
00:00 Intro
04:45 Conference Origins
09:30 Small Games Thesis
15:10 Industry Misconceptions
20:40 Why Small Wins
26:15 Speed Advantage
31:50 Scope Discipline
37:20 Dev Reality Check
42:55 Marketing Mindset
48:30 Finding Players
54:05 Platform Strategy
59:40 Algorithm Leverage
1:05:10 Viral Mechanics
1:10:45 Monetization Truth
1:16:20 Real Examples
1:21:30 Final Advice
1:26:00 Closing Thoughts
Work like Blake: Affiliate Links
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