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WarioWare D.I.Y. - Design Challenge #9 (America) - Genre - 1 of 2

Overhazard

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WarioWare D.I.Y. - Design Challenge #9 (America) - Genre - 1 of 2

13 063 просмотра · 15 л. назад
Overhazard
38,2 тыс. подписчиков
13 063 просмотра · 15 л. назад
This was quite a stupid Design Challenge. A lot of these microgames are plagiarized, and a lot of others have unwinnable moments. The guys looking through these microgames must be getting really bored, the submissions must be running dry, or both. The theme here is "Genre." It specifies that you make a microgame based on an RPG, a shooting game, a platformer, or a puzzle game. It's a pretty nice theme, and I wonder how far people would've taken it had it shown up earlier. WarioWare D.I.Y. has lost a lot of steam; this is why videos of this game have become less frequent. In any case, if you spot one that's remarkably similar to another microgame, let me know. There seems to be a lot of microgames liek those this time around. 1. "On a box" from Mandew: The description for this game reads, "It doesn't make sense!," and it certainly does not. I don't know how it pertains to the genre, and it certainly is not easy to understand. I'd still place this among the upper half of the entries, since it looks like a genuinely original game. 2. "GUNSHIP GO!" from JUMPMAD: This is a plagiarization of the NinSoft Store game "Laser Aliens." You can see it in Showcase #6:    • WarioWare D.I.Y. - Showcase #6   3. "Off-Fence" from Hadiyah: This is a plagiarization of Jimmy T.'s microgame "Off-Fence." The only thing changed were the colors of the fencers, who were both white. Jimmy T.'s set is in the DS version, so I can't record from it. 4. "BOSS: Zelda" from Cucoo5: While this concept was done before in other Design Challenges, the angle and positioning suggest this was done from scratch. This is Puppet Zelda from Twilight Princess, by the way. 5. "The best bit" from Kevin :D: I'd like to punch anyone who would ask for amounts of things like that. This becomes much easier when you get used to it. The only possibilities are (3 - 3) x 2 (which is 0), 3 x 2 - 5 (which is 1), and 5 x 2 - 6 (which is 4). The last one is rare. 6. "Pixelate!" from Jprogram: I've seen this one being distributed around before, but I know he always makes something original. This one was pretty fun to play again and again. 7. "Platformer-2" from Erik: This one seems to be made to screw me up. There doesn't seem to be any indication that Mario will jump. The artwork is great, resembling 3-D Dot Heroes and Chapter 3 of Super Paper Mario, but I would categorize this under "unwinnable" due to requiring superhuman reflexes. 8. "Run, man!" from Chris: There are so many of these running stick figure games that I think there should be its own category for it. What did these originate from, and why is it so popular? (By the way, it's always coin, rock, rock, coin.) 9. "Frame&Bricks" from A47A47: This is arguably one of the oldest microgames around. I've seen it in so many other contexts, I thought someone obtained a copy of it and submitted it here unchanged. Turns out A47A47 is the creator. Sorry about that! 10. "SuperMetroid" from Roberto: There sure are a lot of Metroid games all of a sudden. Is this due to Metroid: Other M? 11. "BARREL ROLL2" from MOOGA: This seems to be a simpler version of "StarFox X DK" from Design Challenge #8, using the same sprite and removing the need to dodge DK's attacks. This is not a plagiarizaiton though, because the means of winning are much different. See it here:    • WarioWare D.I.Y. - Design Challenge #8 (Am...