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How the Pros Use PIX to Make Their Games Better | Morgan Grobin & Steven Pratschner | GSL '21

Microsoft DirectX 12 and Graphics Education

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How the Pros Use PIX to Make Their Games Better | Morgan Grobin & Steven Pratschner | GSL '21

1 644 просмотра · 5 лет назад
Microsoft DirectX 12 and Graphics Education
8,73 тыс. подписчиков
1 644 просмотра · 5 лет назад
PIX is the essential performance tuning and debugging tool for DirectX 12 applications on Xbox and Windows. As the game industry pushes the boundaries of what is possible on the latest generation hardware, we are building the tools you need to get detailed information about how those games are running. In this talk you will learn how AAA studios use PIX in their development process to make their games better. You'll hear about the latest features in both Timing Captures and GPU Captures, as well as what's coming up in 2021 and beyond.​ #DirectX #PIXonWindows #D3D #GameDev