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Demystifying TouchDesigner SOPs 16. Point, Texture and Copy SOPs

Hou2Touch | Stanislav Glazov

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Demystifying TouchDesigner SOPs 16. Point, Texture and Copy SOPs

2 979 просмотров · 2 года назад
Hou2Touch | Stanislav Glazov
6,64 тыс. подписчиков
2 979 просмотров · 2 года назад
All our courses are available here: https://hou2touch.com/ Hey there! Today, we'll be shortly coming back to the most useful operators: Point SOP and Copy SOP. We show 2 examples: 1. How to sample the TOP Texture and apply the color values as a Geometry Attribute for Width at the Line MAT and for the deformation 2. How to use the copying by cumulative Transformations and templeate points achieve the fractal effect We continue to post the free lessons uncovering the most mystic and underrated TouchDesigner Operator Family: SOPs aka Surface Operators in a structured way, separately speaking about: Generators, Deformers, Modelling operators, Workflow Utilities etc. Just a friendly reminder that TouchDesigner was built on the 3D engine, so understanding the usage of SOPs is super important if you want to reach pro level. Keep up the good work! Full list of the topics in this video 00:00 Intro 00:28 Make the Example Setup 00:59 Create the Point UV with Texture SOP 01:38 Sample the Noise TOP from the Point SOP 03:24 Setup the Rendering 03:56 Deform the Geometry with the Point SOP 05:47 Overview of SOP Lesson from the Hou2Touch Course 06:21 Overview of SOP Lesson from the TouchDesigner Extreme Course 06:46 Use the Copy SOP for the Fractal Patterns 08:25 How to Learn SOPs in TouchDesigner This series is a part of our deeper research inside 101 Course – Version 2.0. If you're ready to go further – join us here: hou2touch.com/101 --- Join us in social media! We share there up-to-date information about planned streams, free tutorials and materials, works for inspiration and information about the new courses:   / hou2touch     / glazov_av     / hou2touch     / glazovlive   https://vk.com/hou2touch https://t.me/hou2touch