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How to combine Live Link Head Facial Animations with Body Animations in Unreal Engine

FilmDaft

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How to combine Live Link Head Facial Animations with Body Animations in Unreal Engine

5 567 просмотров · 1 год назад
FilmDaft
569 подписчиков
5 567 просмотров · 1 год назад
🎭 REAL-TIME Facial Mocap in Unreal Engine with Modular Characters 🎮 Learn how to set up real-time facial motion capture in Unreal Engine using your iPhone and the Live Link Face app — even if your character has a modular head and body. This step-by-step guide shows you everything from plugin setup to head rotation blueprints and Sequencer integration. ✅ Works with modular characters ✅ Supports head rotation + blendshapes ✅ Great for custom characters using the UE4 skeleton 📍 Chapters 00:00 Intro 00:30 Live Link Face App Setup 02:04 Unreal Plugin Setup 02:35 Check Live Link is Live 02:45 Importing Character & Morph Targets 04:10 Building the Basic Facial Animation Blueprint 05:50 Modular Character Setup 09:30 EventGraph: Head Rotation Logic 14:31 AnimGraph: Blend Per Bone + Pose Copy 19:05 Sequencer Setup 📸 Want screenshots or a written tutorial? Grab the full written version with blueprint breakdowns at: 👉 https://filmdaft.com/ue5-tutorial-how... 💬 Questions? Drop them in the comments — I’ll reply! 📱 Recorded with iPhone + Live Link Face 🛠️ Built in Unreal Engine 5.x #UnrealEngine #LiveLinkFace #FacialMocap #ModularCharacter #UnrealEngineTutorial #UE5