Make heightmap / alpha images for Bas Relief Using 3D Models
Art Squirrel Digital Art Blog
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Make heightmap / alpha images for Bas Relief Using 3D Models
3 142 просмотра · 2 года назад
Art Squirrel Digital Art Blog
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3 142 просмотра · 2 года назад
In this video I discuss how to make bas relief alpha/ heightmap images using 3D objects in ZBrush and then show a way to make them using Blender, Krita and PixPlant 5.
Part 2 follows on from this to show another way and then compares the results.
Article for this video:
https://theartsquirrel.com/3699/makin...
My Blog: https://theartsquirrel.com
0:00 Intro
7:33 Blender Intro
8:51 3D objects to alphas, normal map matcap view
22:15 Compositing tab, mist pass
24:53 Pixplant convert depth map to normal map
28:39 Krita for combine normal map
32:03 Pixplant for converting the mixed normal map into a height map
34:20 Make the background of the height map black
38:03 comparing results so far in ZBrush