Patient Zero: Virus Simulator | The Game Scorecard
The Game Scorecard
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Patient Zero: Virus Simulator | The Game Scorecard
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The Game Scorecard
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0 просмотров · 3 дн. назад
Difficulty
• Mistake Impact (1-10): 1 (You can't make mistakes. Accidental upgrades will benefit you)
• Pace (1-10): 1 (Take as much time as you want)
• Complexity (1-10): 2 (There are different upgrade paths, however, in this idle-like game, you don't really have an option, you will upgrade them all when you have the currency to do. Whatever path you choose to go for first will have very insignificant impacts)
• Skill (1-10): 1 (No skill required)
Freedom
• Narrative Choice (1-10): 1 (No narrative)
• Mechanical Choice (1-10): 2 (You can only go towards one direction - more expensive upgrades, how you do it will not impact the game. The only mechanical choice you have is when you reset)
• Spatial & Exploration (1-10): 1 (You can't explore anything)
• Pacing & Structural (1-10): 2 (You can go from one upgrade to another until you can go for a reset. You can only decide on when to reset)
• Expressive / Cosmetic (1-10): 1 (No cosmetic changes)
Grind
• Repetitive Action (1-10): 10 (Purely an idle game, where you will keep on waiting and upgrading over and over again. Ocasionally you will go to the world map to collect your rewards, which is also very repetitive)
• Time Gating & Energy (1-10): 6 (The beginning of the game goes fast, before a reset you will wait until you gain enough currency to upgrade. Repeat after a reset)
• Progression Walls (1-10): 6 (You will not be able to reset or unlock the latest evolutions without waiting for currency to build up)
• RNG & Drop Rates (1-10): 2 (Perhaps some RNG in the world map to collect small rewards but they are not significant as the majority of rewards will come after resetting)
Story
• Cutscene Density (1-10): 1 (No cutscenes)
• Lore Depth (1-10): 2 (Surface-level lore meant to accommodate the mood of the game)
• Narrative Dependency (1-10): 1 (No need to read the narrative)
Monetization (1-10): 10 (On Google Play Pass)
Ad Friction (1-10): 10 (On Google Play Pass)