WoW’s Leaders Explain the Plan for Forever | PAX Aus Recap
Not Quite Final
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WoW’s Leaders Explain the Plan for Forever | PAX Aus Recap
1 707 просмотров · 7 дн. назад
Not Quite Final
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1 707 просмотров · 7 дн. назад
Blizzard showed the actual internal pitch for WoW Forever at PAX Aus—and apparently part of building a new dungeon involves finding a hole in a bridge and deciding to leave it there.
Here’s the recap of Holly Longdale and Clay Stone’s talk: why they’re making Forever, what they want to preserve from Classic, how the lore works, and the new Riverglades zone and Krol’dok Stronghold dungeon.
There’s also Holly’s spell-combo idea, how the team approaches feedback, and the bigger questions about progression, older content, existing Classic communities, and support after launch. I’m interested in the direction, but those long-term questions matter too.
What would you ask Blizzard: how gear progression will work, what keeps the old world relevant, or whether somebody could just fix the damn bridge?
This recap is based on the October 9 PAX Aus presentation. Wishes and unanswered questions are kept separate from confirmed announcements—spell combos weren’t announced as a dated Forever feature in this talk.
CHAPTERS
00:00 WoW Forever at PAX
00:31 Why They’re Making Forever
01:27 The Classic Foundations
02:05 How the Lore Works
02:47 Riverglades & Krol’dok
04:31 The Spell-Combo Idea
05:14 Player Feedback
05:49 The Questions Still Open
07:33 Final Thoughts
WATCH THE FULL PAX PRESENTATION
Warcraft / PAX Aus — Holly Longdale and Clay Stone:
/ 2895639607
FOOTAGE & MUSIC CREDITS
PAX presentation excerpts: Warcraft / PAX Aus. Short excerpts cropped and edited beneath original recap commentary; source audio muted.
Classic Hardcore gameplay: my own mage gameplay.
Background music: “World of Warcraft - Sound of Azeroth” — Jamayr Productions, as identified in the creator-supplied track.
World of Warcraft and associated game assets belong to Blizzard Entertainment.
#WoWForever #WorldOfWarcraft #ClassicWoW