WoW Forever’s Biggest Risk Is Us
Not Quite Final
0:00 / 0:00
WoW Forever’s Biggest Risk Is Us
609 просмотров · 2 нед. назад
Not Quite Final
25 подписчиков
609 просмотров · 2 нед. назад
WoW Forever looks like it wants to bring back more than old zones and slower leveling. It wants us to commit to the journey again—and I’m wondering whether modern players still want that.
I talk about dungeon travel, finding groups, earning rewards, and how much our digital lives have changed since original WoW. I also explain why I want to go into launch as blind as possible, and my concern about whether Blizzard will keep Forever old-school over time.
Are you preparing your builds in the beta, or going in blind and figuring things out along the way?
This is my take on the announcements and beta information available so far. Details may change before launch.
Chapters
00:00 WoW Forever’s biggest gamble: patience
00:43 What Forever is trying to bring back
01:28 When finding a dungeon group meant something
02:45 WoW is returning to a different world
03:54 Phones, social media, and competing distractions
04:40 Waiting for rewards: what the research suggests
05:30 Why inconvenience might make rewards matter
06:14 My plan: going into launch blind
07:02 Will Blizzard keep Forever old-school?
07:46 Playing the beta or going in blind?
Credits
Classic gameplay: “WoW No Commentary Longplay - Elwynn Forest” by wandyplayswow
• WoW No Commentary Longplay - Elwynn Forest
Creative Commons Attribution. Footage excerpted, cropped, and used beneath commentary.
Official WoW Forever cinematic footage and game artwork: Blizzard Entertainment.
#WoWForever #WorldOfWarcraft #WoWClassic