Перейти к содержимому

Who Keeps Making Women in Games Grotesque?

The Based Frog

0:00 / 0:00

Who Keeps Making Women in Games Grotesque?

1 058 просмотров · 2 нед. назад
The Based Frog
146 подписчиков
1 058 просмотров · 2 нед. назад
What happened to female character design in Western video games? And why do so many modern games seem to be following the same design philosophy? From Gears of War and Concord to Fable and Marvel's Wolverine, something has changed. But when did it start, who's responsible, and was any of it deliberate? The Based Frog goes digging through decades of gaming history, developer interviews, GDC presentations, and Microsoft's Gaming for Everyone inclusion framework to investigate how the industry arrived here. Along the way, we uncover the people, philosophies, and decisions that helped shape modern character design—and compare them with the very different approaches taken by games like Stellar Blade and NieR: Automata. Is this simply changing artistic taste, a push toward realism, or something deeper? Grab a shovel. We're going down another rabbit hole. 🐸 Until next time, stay based, boys. #Gaming #VideoGames #CharacterDesign #GamingIndustry #TheBasedFrog