Use these 6 Functions+ Bonus to Display Text in Your Arma 3 Scenarios!
Гюнтер Severloh
0:00 / 0:00
Use these 6 Functions+ Bonus to Display Text in Your Arma 3 Scenarios!
907 просмотров · 4 дн. назад
Гюнтер Severloh
3,55 тыс. подписчиков
907 просмотров · 4 дн. назад
This video will show you 6 ways plus a variation to display text in your Arma 3
scenarios, the following are the text types and their codes:
1. Type Text — BIS_fnc_typeText
[
[
["Welcome to the mission!"]
]
] spawn BIS_fnc_typeText;
2. Subtitle — BIS_fnc_showSubtitle
["HQ", "Your objective is to capture the town."] spawn BIS_fnc_showSubtitle;
3. Group Chat — groupChat
player groupChat "Everyone stay together!";
4. Global Chat — globalChat
player globalChat "Mission has started!";
5. Information Text — BIS_fnc_titleText
Refer to the video for the code, Youtube dont allow angled brackets
in the description.
6. Info text - infoText
["Mission name", "Created by", "Your name"] spawn BIS_fnc_infoText;
7. Variation of number 6:
spawn BIS_fnc_EXP_camp_SITREP;
Music used in the video:
--------------------------------------
ES_Hogarth by Lupus Nocte
Timestamps
0:00 Introduction
1:08 1. Type text
2:36 Save as a script
3:40 Create an init.sqf
5:38 2. Subtitle text
6:51 3. Group Chat
8:12 4. Global Chat
8:53 5. Information Text
10:08 6. Info Text
11:29 7. Info Text Variation
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#arma3editor #Arma3Editing #Arma3MissionMaking #Arma3EdenEditor #Arma3Code #Arma3Script #Arma3Tutorial
This video was recorded with: OBS Studio
and Edited with: DiVinci Resolve 20
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