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Twilight Tumult, Golden City junctions (Burnout 3: Takedown)

NoBillsOfCrashDamage

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Twilight Tumult, Golden City junctions (Burnout 3: Takedown)

248 просмотров · 6 месяцев назад
NoBillsOfCrashDamage
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248 просмотров · 6 месяцев назад
Normally I would disable the lens flare and reflections when using Eastern Bay's environment data, but I already did that for a separate Takedown series where the entire track is covered in pitch black. Considering Takedown's bright presentation, the baked lighting in most tracks (namely the regular ones) will clash with the night sky. Golden City is quite nice at night. Kinda feels like the predecessor to Eastern Bay, but with a much more evidently oriental charm to it. The lens flare is only visible by the riverside, but it's possible to catch glimpses of it from the market and elevated train area. ---- TIME STAMPS: 00:00 Neon Nightmare 01:29 Tuk Down 02:49 Handle with Care 04:11 Turn & Burn 05:45 Crossing Crush 07:11 Freeway Thunder 08:19 Road to Ruin 09:40 Trash Smash 11:04 Heavy Hitter 12:34 Eastern Block 13:41 Crash Fu