NEW MoC 4.6 5-Cycle | E0S1 Himeko Nova, E0S0 Aventurine SP, E0S1 SW LV. 999 | HSR MoC 4.6-4.7
NinGen
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NEW MoC 4.6 5-Cycle | E0S1 Himeko Nova, E0S0 Aventurine SP, E0S1 SW LV. 999 | HSR MoC 4.6-4.7
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NinGen
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190 просмотров · 2 дн. назад
HSR new 4.6/4.7 Memory of Chaos Starward Mode: all Nodes 5-cycle clear with E0 characters.
Timestamps:
00:00 - Node 1 - Lineup
04:19 - Node 2 - Lineup
13:03 - Node 3 - Lineup
19:09 - Team Himeko Builds
20:06 - Team Aventurine Builds
21:04 - Team Silver Wolf LV. 999 Builds
Node 1 - Hoolay - 1-Cycle
E0S1 Himeko Nova, E0S0 (S5 DDD) Sparkle, E5S0 (Pearls) Welt, and E6S0 RMC (3-Cost)
Aha is about to release, so it's not surprising that the buff this MoC favors Elation. That said, the good ol' Himeko Nova still stands as probably the most versatile F2P-friendly character ever. You might disagree after looking at E5 Welt, but I assure you his E2 is the only necessary one.
HSR has been quite lazy with the enemy lineup in 4.6 endgames, as this is Hoolay's 3rd back-to-back appearance. But I'm not really complaining if the elites are favorable, which they are for this team. With Welt, you'll only take the first sweeping hit during the elites. Hoolay might land a couple of one-twos on you, so you need a little RNG to survive till the end. Other than that, there's not really much involved here.
Node 2 - Yabuli - 3-Cycle
E0S0 (S1 BP LC) Aventurine Waveflair, E0S0 (S5 GNSW) Mortenax Blade, E1S0 (S5 DDD) Tribbie, and E0S1 Hyacine (6-Cost).
I'm been talking bad about this boss almost all the all time this version, and that opinion remains the same here. Even if HSR didn't add the Blood-Brain Barrier counter, with how abysmally slow it is, it would've made absolutely zero difference. You have no choice against this boss other than bringing a full Elation team or having a marginal amount of investment. This is also one of those, and probably the only boss, that is not possible at all with a sustainless team.
A 3-Cycle clear compared to other Nodes, even with a team consisting of 2 of the best supports in the game, really shows how terribly this boss is designed. Bringing Aventurine in really helps with the Barrier, but it's still not enough for a 2-Cycle clear with this investment level.
The only advice I can give you here is Good luck breaking that barrier! . Jokes aside, try to clear all enemies before Aventurine's big Elation Skills, so all Bounces hit the barrier. Using MBlade's Ult and additional Skills will help, so save them for when the enemies show up.
Node 3 - Ichor Memosprite- 1-Cycle
E0S0 (S1 BP LC) Sparxie, E0S1 SW 999, E0S0 (S5 Mushy) Yao Gunag, and E0S0 (S5 Herta Skop LC) Robin SP (5-Cost)
I will admit, this is probably the most unique enemy lineup for a MoC reset, but that doesn't mean it's a good one. The always-annoying Judge is back in the Starward Node, who's now even more annoying with the Voracity Corrosion.
One of the Elites might also give you a tough time for sustainless runs, but who said it wasn't possible? Even though I was fully committed to bringing AshBlade here, sending Blade and Hyacine for Yabuli was practically a necessity for me. So had to bring out the team that I personally don't like at all due to its disappointing performance with E0S0 characters.
Still, an Elation team helps very much with the Voracity Corrosion. For the boss, the main goal is to break its weakness to apply a lot of Vulnerability on the boss. The birds that the boss summons beside it explode to deal Toughness DMG to the boss.
For the sustainless to succeed, you basically don't need any allies dead before the boss's guillotine attack. If you make it through the fight and reach this point, just select the ally with the highest HP, and then revive to continue. Yes, you might need the revive to succeed in this run, otherwise, you're gonna have to bring a healer, as Judge has AoE attacks that deal a lot of DMG.
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