The NEW ITEM actually makes Fatigue Reaper STRONG again?! - Backpack Battles
Idle cub
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The NEW ITEM actually makes Fatigue Reaper STRONG again?! - Backpack Battles
2 775 просмотров · 2 г. назад
Idle cub
201 тыс. подписчиков
2 775 просмотров · 2 г. назад
Reaper Best Build To Climb
Cap of Discomfort, Mr Struggles, Corrupted Crystals in Backpack
Patch notes for 0.6.4
NEW RECIPE: Cap of Discomfort
Balance:
Blood Amulet: Now additionally gives +20 max health start of battle
After buying Deck of Cards, one card is offered instantly in its spot
Poison Ivy: Inflicts 2 Poison per Spike now. Poison threshold: 13 -to 19. Poison when reaching threshold: 5
Broom: Removed Mana requirement
Box of Riches: Cost 6g -to 5g
Tusk Piercer: Damage +2
Ripsaw Blade: Cooldown 1.7s -to 1.8s
Shovel: Cooldown 2.2s -to 2.4s, stamina cost 1.5 -to 1.7
Pan: Cooldown 2.1s -to 2.2s
Hammer: Damage +1
Leather Armor: Now resists 3 debuffs
Pineapple: Cost 8g -to 7g
Lump of Coal (Armor): Block generation 5 -to 6
Fixes:
Fixed crafting item labels appearing when they should not
Fixed multiple items being reserved with the same click
Fixed spawning way too many falling items when quickly switching to title screen and back
Shaders are now precompiled to prevent stutters
Start Battle button is now disabled when an item is in front
Other:
Items now prefer to participate in started recipes over starting new ones
Items now light up when they affect the hovered item (before they only did when dragging an item)
Added round countdown to survival mode (shown after battle)
Moved reroll rope out of the storage area
#mechabellum #paradox #autobattler