Doom 64: Reloaded - Map 21 (Fast monsters)
D00MScr0LL
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Doom 64: Reloaded - Map 21 (Fast monsters)
115 просмотров · 1 дн. назад
D00MScr0LL
47 подписчиков
115 просмотров · 1 дн. назад
Link to the Doomwiki page in case you want to learn more about the mod:
https://doomwiki.org/wiki/Doom_64_Rel...
Previous maps have undergone varying levels of modification, but so far there was none i could claim it was made much more difficult. Eye of the Storm is one such case however, the main reason being that the the castle battlement area is now barred until the blue key is obtained.
Previously, the player could go up and obtain the SSG and the RL almost immediately, before returning to the ground level and disposing of the barons and arachnotrons. Killing these enemies (now with mancs mixed in) is what yields the blue key, just like in the old map, but the upper area being closed off leaves us with no alternative to kill everything with the normal shottie, a chaingun located to the West and a chainsaw.
In addition there's a lot of hitscan snipers this time around, making the whole process just painful, unless one is very cautious about things. My main strat was inducing infighting before using the "infighting threshold" tactic to chaisaw enemies such as barons without fear of retaliation. The shotgunners had a field day with me though.
There's two new secrets this time around, including a nice area in the main courtyard where you go underground to the bottom of a well in order to fetch some armor. I can't honestlly make meaningul use of the blur sphere though.
I absolutely love the skybox, it fits the map and its title/theme perfectly-
Start: 00:00
Secret 1 (Blur sphere): 03:54
Secret 2 (BFG): 05:27
Secret 3 (Megaarmor): 07:36
Get Doom 64 Reloaded here:
https://www.moddb.com/games/doom-64/d...