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12 More Satisfying 3D Machines That Find Perfect Order (Part 2)

Computed

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12 More Satisfying 3D Machines That Find Perfect Order (Part 2)

132 просмотра · 6 часов назад
Computed
575 подписчиков
132 просмотра · 6 часов назад
One ball splits on every bounce until 1,000 balls settle into rainbow layers. A beam leaves a crystal at every hit and closes a 48-point star. 24 pendulums drift apart and line up again. Part 2 of Perfect Order in 3D: twelve machines, each running one rule to the end. The counter on the left counts what the rule actually did, and every hit, split and flip makes its own sound, in a different sound world every chapter. 00:00 Every Bounce Splits The Ball 00:27 Every Ball Flips A Gate 00:59 Every Hit Makes A Ring 01:30 Every Bounce Grows The Ball 01:56 Every Fork Splits The Dominoes 02:23 Every Hop Raises A Pillar 02:53 Every Hit Adds A Crystal 03:23 Every Cube Throws Two Copies 03:48 Every Peg Is A Coin Flip 04:14 One More Swing Per Pendulum 04:43 Every Cell Lifts A Neighbour 05:13 The Last Cube Created from scratch for Computed. Each chapter is simulated once from its rule (fixed seeds), and the 3D picture, the counter and the sound all come from that same run. All models and sound in this film are newly authored. ▶ Watch next Part 1 — 10 Satisfying 3D Machines That Find Perfect Order    • 10 Satisfying 3D Machines That Find Perfec...   The original 2D Perfect Order film    • 7 Satisfying 2D Simulations That End in Pe...   All the simulations in order:    • Satisfying Simulations — From Chaos to Per...   #Satisfying #OddlySatisfying #3DAnimation #Simulation #KineticArt #ChainReaction #MarbleRun #GenerativeArt #Geometry #ASMR #satisfyingasmr