12 More Satisfying 3D Machines That Find Perfect Order (Part 2)
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12 More Satisfying 3D Machines That Find Perfect Order (Part 2)
132 просмотра · 6 часов назад
Computed
575 подписчиков
132 просмотра · 6 часов назад
One ball splits on every bounce until 1,000 balls settle into rainbow layers. A beam leaves a crystal at every hit and closes a 48-point star. 24 pendulums drift apart and line up again.
Part 2 of Perfect Order in 3D: twelve machines, each running one rule to the end. The counter on the left counts what the rule actually did, and every hit, split and flip makes its own sound, in a different sound world every chapter.
00:00 Every Bounce Splits The Ball
00:27 Every Ball Flips A Gate
00:59 Every Hit Makes A Ring
01:30 Every Bounce Grows The Ball
01:56 Every Fork Splits The Dominoes
02:23 Every Hop Raises A Pillar
02:53 Every Hit Adds A Crystal
03:23 Every Cube Throws Two Copies
03:48 Every Peg Is A Coin Flip
04:14 One More Swing Per Pendulum
04:43 Every Cell Lifts A Neighbour
05:13 The Last Cube
Created from scratch for Computed. Each chapter is simulated once from its rule (fixed seeds), and the 3D picture, the counter and the sound all come from that same run. All models and sound in this film are newly authored.
▶ Watch next
Part 1 — 10 Satisfying 3D Machines That Find Perfect Order
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The original 2D Perfect Order film
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#Satisfying #OddlySatisfying #3DAnimation #Simulation #KineticArt #ChainReaction #MarbleRun #GenerativeArt #Geometry #ASMR #satisfyingasmr