INVENTORY SYSTEM IN UNITY WITH FUNGUS EP 1 | MAKING MONKEY ISLAND EP 6
JollyFranchers
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INVENTORY SYSTEM IN UNITY WITH FUNGUS EP 1 | MAKING MONKEY ISLAND EP 6
2 843 просмотра · 5 л. назад
JollyFranchers
1,14 тыс. подписчиков
2 843 просмотра · 5 л. назад
If you are watching this and want to support me, please Wishlist Kid Detective on Steam! Here's the link and thank you in advance:
https://store.steampowered.com/app/15...
It's based off of Game Maker's Toolkit's video on "What Makes a Good Detective Game". Here's the link, it's a great video and I love that channel:
• What Makes a Good Detective Game?
My comprehensive tutorial on Fungus Say Dialog boxes:
• THE COMPLETE FUNGUS TUTORIAL FOR BEGINNERS...
Episode 6 on the dark journey to tutorialize the making of a game like Monkey Island. We will be integrating movement with the free visual-scripting tool called Fungus! Fungus will act as the basis for our clickable objects, our dialogue system, and much more.
In this video, I make an inventory that works along side Fungus. In the next episodes, we'll add items to our item slots, create a method to combine them, and a custom command to add or remove items from the inventory!
And check out my podcast where my friends and I improv good stories—
https://podcasts.apple.com/us/podcast...
Follow my socials to stay up to date with the game-----
twitter- / jfranchers
Instagram- @jamfranch