R-Type Tactics II - Stage 25 [HOMAGE] (No Commentary)
Catman_Iron
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R-Type Tactics II - Stage 25 [HOMAGE] (No Commentary)
64 просмотра · 9 дней назад
Catman_Iron
87 подписчиков
64 просмотра · 9 дней назад
Well, this one was hardly an hour and a half! Early R-Type stages go fast if you're not bleeding quarters. I do appreciate how damaged the Green Inferno gets as you blast all its systems, even in the old arcade graphics. It's a lot more nerve-wracking to maneuver around the edges, knowing that crashing into the floor or ceiling means death. The Air-to-Ground Laser is worth a million bucks for this stage, and not many other places.
In the Final 2 adaptation, crashing into the floor or ceiling still means death, despite that attitude being phased out a few games back. To make it clear, between multiple attempts the edges of the subspace corridor vary between lava or yellow/pink Bydo goo. Neither is a good idea to touch. Shout out to the R-9DP2 "Asanogawa", even more powerful in the shmups. It keeps a wide variety of missiles, and gains the Defensive Force DX for firepower almost as nasty as the Tesla Pile Bunker.