Start of Modeling Scene in 3ds max. Walls, Window and Door openings
Forever Stu
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Start of Modeling Scene in 3ds max. Walls, Window and Door openings
2 112 просмотров · 1 год назад
Forever Stu
6,37 тыс. подписчиков
2 112 просмотров · 1 год назад
This is the beginning of a video series with short but useful tips on building a 3D scene from scratch.
Step by step, I'll show you how to quickly create a small scene based on a technical brief,
organize your folders properly, and model clean, accurate geometry.
00:38 - How to organize project folders
01:36 - Getting started with a project: organizing the workspace in 3ds Max
02:39 - How to properly create wall geometry?
06:55 - How to raise the walls to the desired height?
07:22 - Creating door and window openings
10:02 - How to create a concealed (hidden) baseboard?
📌 My Patreon with 50+ tutorials and ready-to-use scenes:
Patreon - / pinkbrain
Instagram - / forever_stu
Behance - https://www.behance.net/Napalm_art