How To Make a Perfect Low Poly Car That Actually Looks Good | Full 3ds Max Tutorial
LogicGear
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How To Make a Perfect Low Poly Car That Actually Looks Good | Full 3ds Max Tutorial
949 просмотров · 2 мес. назад
LogicGear
6,58 тыс. подписчиков
949 просмотров · 2 мес. назад
In this tutorial, I'll show you how to model a clean, optimized low poly car in 3ds Max. If you use Blender instead, you can still follow along as long as you have a basic understanding of the software and can replicate the same techniques. There are already plenty of low poly car tutorials out there, but I've never really seen one that strikes the right balance. Most models either use far too many polygons, making them far from low poly or they use so few that the final result looks blocky and lacks definition. My goal was to create something that has clean topology and just enough polygons to place detail where it actually matters, resulting in a model that looks great while remaining properly optimized for games and other real-time projects.
I hope you enjoy the tutorial and learn something new along the way. If you find it helpful, I'd really appreciate it if you could leave a like and subscribe, as I'll be making more tutorials like this in the future. Thanks for watching, and let's get started.
Template: https://drawingdatabase.com/toyota-co...
#3dsmax #blender #lowpoly #tutorial #lowpolycar